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Beat Bricks

A 2019 js13kGames entry by Keith Karnage — under 13KB of pure craft.

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Browser game
Opens at js13kGames

Beat Bricks screenshot 1

About Beat Bricks

You can use the following structure to create new Express routes or Socket.io connection handler. js13kgames.com Game Server Game server for the js13kGames Competition. Add contact@js13kgames.com games as collaborator to your Heroku WebApp.

Beat Bricks was submitted to the js13kGames 2019 competition by Keith Karnage. It earned competition recognition. Like every js13k entry, the entire game — code, art, and audio — fits in 13 kilobytes, a constraint that rewards focused, clever design over bulk. Server category rules You can find the official sandbox server at https://github.com/js13kGames/js13kserver.

How to Play

You can use the following structure to create new Express routes or Socket.io connection handler. module.exports = { // Express route to /hello hello => (req, res) { ... The key and value size also counts into the limit!

For full controls and strategy tips, open the game via the source link below — the in-game title screen displays any additional bindings. As a js13k entry, expect a focused single-mechanic experience with a clear objective.

Key Features

  • Built in under 13 kilobytes (code, art, audio)
  • Submitted to js13kGames 2019
  • Author: Keith Karnage
  • Competition-recognised entry

Source & Licence

Author / Project
js13kGames
Licence
source-available
Released
2019

ArcadeBloom is a directory. We introduce games and link to their creators. All rights belong to its author. Visit the official site to play.

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Beat Bricks

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